Minggu, 20 Juli 2014

Structures

STORY AND PLOT

As with study of narrative texts, one can distinguish between story and plot in dram. Story addresses an assumed chronological sequence of events, while plot refers to the way events are casually and logically connected (see Story and Plot in Pose ch 22). Furthermore, plot can have various plot-lines, i.e, different elaborations of parts of the story which are combined to form the entire plot.

Shakespare’s Romeo and Juliet, foe example, is about the feud between two families, the love between the two families’ children and their tragic death. This is roughly the story of the play, which is related in the prologue. The plot, by contrast, encompasses the casually linked sequence of scenes presented on stage to tell the story. Thus we are presented with a fighting scene between members of the two families whereby the underlying conflict is shown. This is followed by Romeo’s expression of his love-sikness and Benvolio’s idea to diatract his friend by taking him to the party in the house of the Capulets. Subsequently, the audience is introduced to the Capules, more specifically to Juliet and her mother, who want to marry her daughter off to some nobleman, etc. All these scenes, although they seem to be unrelated at first glance, can be identified in retrospect as the foundation of the emerging conflict. The story is developed in a minutely choreograped plot, where the individual scenes combine and are logical arrangement of events and actions used to explain ‘why’ something happens, while ‘story’ simply designates the gist of ‘what’ happend in a chronological order.

One might consider the distinction between story and plot futile at times because for most pople’s intuition a chronologically ordered presentation of events also implies a casual link among the presented event (see the discussion in 22) Chronology would thus coincide with (logical) linearity. Whichever way wants to look at it, plots can be always be either lenier or non-lenier. Non-lenier plots are most likely to confuse the audience and they appear more frequently in modern and contemporary drama, which often question ideas of logic and casuality. Peter Shaffer’s play Equus, for example, the story of Alan’s psychiatric therapy. It starts at the end of the story and then present even in reverse order (analytic form, see also the category of order ch 3 5 3 2). Although the audience is in a way invited to make connections among events in order to explain Alan’s behavior, the very process of establishing casualty is questioned by the rather loosely plotted structure of scenes.

THREE UNITIES

Older plays traditionally aimed at conveying a sense of cohesiveness and unity, and one of the classical poetic ‘laws’ to achieve this goal was the idea of the three unites: unity of plot, unity of place, and unity of time. Although only the unity of plot is explicitly addressed in Aristotle’s Poetics (1449b and 1451a), the other two unities are also often attributed to him while, in reality, these concepts were postulated a lot later by the Italian scholar Castelvetro in his commentary on Aristotle (1576) ‘The unities mean that a play sould have only one single plot line, which ought to take place in a single locate and within one day (one revolution of the sun) The idea behind this is to make a plot more plausible, more true to life, and thus to follow Aristotle’s concept of mimesis, i.e, attempt to imitate or reflect life as authentically as possible. If a audience watches a play whose plot hardly has a longer time span than the actually viewing of the play, and if the focus is no one problem only that is presented within one place, then it is resumably easier for the viewers to succumb to the illusion of the play as ‘reality’ or at least something that could occur ‘like this’ in life.

Many authors, however, disrespected the unities or adhered to only some of them. Shakespare’s The Tempest, for example, ostensibly follows the rule of the unity of time (although it is entirely incredible that all the actions presented there could posibly take place within three hours as is stated in the text), and it adheres to some extent to the unity of place since everything takes place on Prospero’s island (yet even there the characters are dispered all over the island to different places so that no real unity is achieved). As far as the unity of plot is concerned, however, it becomes clear that there are a number of minor plots which combine to form the story of what happened to the King of Naples and his men after they were ship-wercked on the island. While the overarching plot that holds everything together in Prospero’s ‘revenge’ on his brother, undertaken with the help of the spirit, Ariel, other subplots emerge. Thus, there is the love story between Ferdinand and Miranda, Antonio’s and Sebastian’s plan to kill the king, and Kaliban’s plan to become master of the island. The alternation of scenes among the various subplots and places on the island contribute to a sense of fast movement and speedy action, which, in turn, makes the play more interesting to watch.

FREYTAG’S PYRAMID

Another model frequently used to describe the overall structure of plays is the so-called Freytag’s Pyramid. In his book Die Technik des Dramas (Technique of the drama 1863), the German journalist and writer, Gustav Freytag, described the classical five-chart structure of play in the shape of a pyramid, and he attributed a particular function to each of the five acts. Freytag’s Pyramid can be lenier atised like this :

Act I contains all introductory information and thus serves as exposition: The main characters are introduced and, by presenting a conflict, the play prepares the audience for the action in subsequent acts. To illustrate this with an example: In the first act of Halmet, Price of Denmark, the protagonist Halmet is introduced and he is confronted with the ghost of his dead father, who inform him that King Claudius was responsible for his death. As a consequence, Hamlet swears vengeance and the scene is thus set for the following play.

The second act usually propels the plot by introducing further circumstance or problem related to the main issue. The main conflict starts to develop and characters are presented in greater detail. Thus, Hamlet wavers between taking action and his doubt concerning the apparition. The audience get to know him as an introverted and melancholic character. In addition, Hamlet puts on “an antic disposition” (Hamlet, I, 5: 180), i.e, he pretends to be mad, in order to hide his plans from the king.

In act III, the plot reaches its climax. A crisis occurs where the deed is committed that will lead to the catastrophe, and this bring about the turn (peripety) in the plot. Helmet, by organizing a play performed at court, assures himself of the king’s guilt. In a state of fenzy, he accidentally kills Polonius. The king realizes the danger of the situation and decides to send Hamlet to England and to have him killed on his way there.
The fourth act creates new tension in that it delays the final catastrophe by further events. In Helmet, the dramatic effect of the plot is reinforced by a number of incidents: Polonius’ daughter, Ophelia, commits suicide and her brother, Laertes, swears  vengeance against Halmet. He and the king conspire to arrange a duel between Halmet and Laertes. Having escaped his murderers, Halmet returns court.

The fifth act finally offers a solution to the conflict presented in the play. While tragedies end in a catastrophe, usually the death of the protagonist, comedies are simply ‘resolved’ (traditionally in a wedding or another type of festitivity). A term that is applicable to both types of ending is the French denouement, which literary means the ‘unknotting’ of the plot. In the final duel, Hamled is killed by Laertes but therefore he stabs Laertes and wounds and poisions the king. The queen is poisoned by mistake when she drinks from a cup intended for Halmet.

OPEN AND CLOSE DRAMA

While traditional plays usually, albeit not exclusively, adhere to the five-act structure, modern plays have deliberately moved away from his rigid format, partly because it is considered to artificial and representative and partly because many contemporary plywrights generally do not believe in structure and order anymore (see postructrualism, discussed in ch 1 4 3)

Another way to look at this is that traditional employ tipically employ a closed structure while most contemporary plays are open. The terms ‘open’ and ‘closed’ drama go beck to the German literary critic, Volker Klotz (1978), who distinguished between play where the individual acts are tighly connected and logically built on the other, finally leading to a clear resolution of the plot (closed form), and plays where scenes only loosely hang together and are even exchangeable at times and where the ending does not really bring about any conclusive solution or result (compare also open endings and closed endings in narrative text ch 2823)

Open plays tipically also neglect the concept of the unities and are rather free as far as their overall arrangement is concerned. An example is Samuel Beckett’s famous play Waiting  for Godot. Belonging to what is classified as the theatre of the absurd, this play is permised on the assumption that life is ultimately incomperhansible for mankind and that consecuently all our actions are some what futile. The two main characters, the tramps Estragon and Vladimir, wait seemingly endlessly for the appearance of a person named Godot and minewhile duspute the place and time of their appointment. While Estagron and Vladimir pass the time talking in an almost random manner, employing funny repartees and word-play, nothing really happens throughout the two acts of the play. Significantly, each of the acts ands with an announcement of Godot’s imminent appearance and the two characters’ decision to leave, and yet even than nothing happens as is indicated in the stage directions: “They do not move”. The audience is left in a puzzled atate because what is presented on stage does not really seem to take sense. There is no real plot in the sense of a sequence of casually motivated actions, and there is hardly any coherence. The play does not provide any information on preceding event that could be relevant, e.g, with regard to that mysterious Godot (Who is he? Why did Vladimir and Estragon make an appointment to see him?), and it does not offer a conclusive ending since the audience does not know what is going to happen (if anything) and what the actual point of this action is. Hence, there is no lenier structure or logical sequence which leads to a closed ending but the play remains open and opaque on every imaginable level: plot, characters, their language, etc.

The fact that some authors adhere to certain dramatic conversations (see Poetic and Genre 1 4 2), i.e. follow certain known practices and traditions, and others do not, is obviously interesting factor to consider in drama analysis since this may give us a clue to certain ideological or philosophical concept or beliefs expressed in a play. Breckett’s Waiting for Godot, for example, enacts the absurdity of human existance. Just as the plot does not seem to move anywhere and the characters’ actions or rather, inactivity, do not make sense, life comes across and purposeless and futile. And the audience’s Bewilderment in a way reflect mandkind’s bewilderment in view of an incomprehensible world. Plays with a closed structure, by contrast, present life as comprehensible and events as casually connected. Moreover, they suggest that problems are solvable and that there is a certain order in the world which needs to be re-established if lost.

The fact that in many plays all the ‘baddies’, For example, are punished in the end follows the principle of poetic justice, i.e, every character who commited a crime or who has become guilty in some way or another breaking social or moral rules, has to suffer for this so that order can be reinstalled. Needless to say that life is not necessarily like this and yet, people often prefer closed endings since they give a feeling of satisfication (just consider the way most mainstreanm moves are structured event today). If plays move way from the closed form, one than has to ask why they do it and one should also consider the possible effect of certain structures on the audience. Sometimes, for example, open forms with loosely linked scenes rather than a tightly plotted five-act structure are used to brak-up the illusion of the stage as life-world. Viewer are constanly made aware of the play being a performance and they are thus expected to have a more critical and distant look at what is presented to them. This can be found in Bertolt Brencht and other authors such as Edward Bond,  John Arden and Howard Brenton.